Developing Interactive Narrative Content Seminar 2003: Consultants
Matt Costello | Kirk Ewing | Martin Freeth | Christian Graupner | Stephan Kolloff | Michael Lew | Craig Lindley | Camilla Lyngbo Hjort | Christian Routh | Jochen Schmidt | Karin Wehn | Miriam Kunz | Richard White |
Matt Costello's best-selling and award-wining work has always strived to mesh game play, technology and story. He is the writer and creator of groundbreaking projects for TV, Online, novels, nonfiction books, PC and console games in both U.S. and U.K.
Matt Costello wrote the gothic horror script for the best-selling and award-winning The 7th Guest, a Virgin CD-ROM. A game guide and a novel based on The 7th Guest have been released, both immediate best-sellers. He also scripted The 11th Hour, the sequel to The 7th Guest. The 11th Hour won major awards from trade publications, including CD-ROM Today's Critic's Choice Award.
Costello adapted A Cartoon History of the Universe for CD-ROM, 'Best of the Year' by MacWorld Magazine and a New Media Invision Gold medal winner, which said, "This is absolutely one of the best CD-ROM's in the Universe.". Costello has been an interactive consultant for many clients, including James Cameron's Titanic, the BBC and.Xulu Entertainment. Barbie's Riding Club, designed and written by Costello, was the #1 entertainment CD-ROM in the US for December/January 1999.
Matthew Costello is a member of the WGAE and consults widely for clients ranging from James Cameron's Digital Domain (for Titanic), the interactive divisions of the BBC and Channel 4 (UK), and media and game companies around the world.
Other recent major multimedia projects include:
Costello's recent novel was published in 2002, Unidentified, for Penguin-Putnam. His earlier novel, Beneath Still Waters will be filmed early 2004.
He's also the author of The Greatest Games of All Time (John Wiley & Sons). A former Contributing Editor at games Magazine, Costello has appeared as The Game Guy on WNYC in New York (shows archived at www.nykids.org). He is also the designer of many role-playing adventures and boardgames, featuring Dungeons and Dragons, Call of Cthulhu, Batman, Lone Wolf Cub, and many others.
ICM Interactive - Managing Director
ICMI is the European games division of ICM, the international film talent agency. Core business is the representation of talent and intellectual property in both the games and film business.
Clients include: Paul WS Anderson (Director/Writer - Resident Evil, Mortal Kombat, Event Horizon, Alien Vs. Predator), DNA Films (Director - Danny Boyle - Trainspotting, 28 Days Later), (Writer - Alex Garland - The Beach, 28 Days later), Rockstar Games (Grand Theft Auto), AP Watt (Various writers), Amuze AB (Headhunter 1& 2 - SEGA), Ministry of Sound (Music Brand)
1995 - 2001
VIS Entertainment - Founder/VP Creative
VIS Entertainment is a videogame development company responsible for a series of successful games across mulitple formats including State of Emergency - U.S. No. 1 game (1m + units) www.visentertainment.com
1989 - 1995
EVTV - Partner/MD
EVTV was set up to provide fully equipped film and television crews for broadcasters and TV production companies. Over the period the company developed its own production division and completed several successful programs in both Drama and Documentary for UK broadcasters.
Founder committee member - Edinburgh International Games Festival
TV commentator - Gamesmaster Channel 4 -www.gamesmastertv.co.uk
Martin has extensive experience of delivering:
Martin made numerous science shows for the BBC including award-winning Horizon films,Tomorrow's World specials and major series such as The Mind Machine for BBC2. He founded the BBC Multimedia Centre, which developed interactive TV, CD-Roms, new media training and BBC Online, and at that time Martin acquired an international reputation as a multimedia evangelist. He also worked with David Puttnam to help establish BAFTA's successful Interactive Entertainment Awards.
studied grafic design and worked as visual artist.
since 1985 experimental electronic music, sounddesign for TV and films,
composition and production of movie soundtracks:
(1990) Deutschfieber, (1998) Die Totale Therapie, (2000) Kafka Fragmente,
(1999) Radio feature: Absturz'
music releases, productions, co-productions, remixes
i.e. VOOV, Cosmic Baby, Paul van Dyk, FM Einheit, Rainbirds, Masa (Tokyo),
foundation member and name inventor of international media artist group CLUB automatique
since 1997 work on digital video, conception and realisation of interactive media systems and projects.
participations at media art festivals
(1997)Transmediale Berlin, (1998)Ostranenie Dessau, (2002)Biennale Munich, (2002)CynetArt, Dresden (2000) foundation of HUMATIC GmbH together with Nils Peters, software artist & programmer. (2001) participation in the international media art congress E-thopia, Berlin. (2002) visiting lecturer at MERZ Akademie, media-art- high-school, Stuttgart. participation in the
international media art forum Realtime & Presence , Nuernberg/ Dresden.
Head of production, Tivola GmbH, D
Michael Lew is a media artist / engineer from Geneva, Switzerland and also has the Uruguayan citizenship. His background is in electrical engineering, artificial intelligence, acting and filmmaking.
Michael obtained his M.Sc. in Electrical Engineering from the Swiss Federal Institute of Technology (EPFL). His master's thesis was carried out with the AI Lab at the Motorola Labs in Paris, France, for which he was awarded the Logitech 2000 prize. He also spent a year in Haifa, Israel, at the Technion Institute of Technology, where he developed architectures for MPEG-2 video streaming.
Before directing his first 16mm short films in film school in New York, Michael founded in Lausanne the hilarious "Avracavabrac" performance company, specialized in hoaxes for corporate events. He also started the Dublin Café philosophique, which regularly brings together people from different backgrounds to discuss philosophical topics. Since 2002, he has been doing experimental video performances in clubs and festivals across Europe and the US.
Dr. Craig Lindley is a senior researcher with the Zero Game Studio of the Interactive Institute in Sweden. His research focuses on new dramatic computer game forms, characterisation, narrative and believable agents in virtual environments.
He has an extensive research background in the areas of knowledge base systems, artificial intelligence, autonomous agents and interactive 3D systems. He has previously worked for the Commonwealth Scientific and Industrial Research Organisation (CSIRO) in Australia, and for Starlab NV/SA in Belgium.
CEO and Head of creative management, Pinkfloor
Christian started in the film industry in 1978 when he became Film Festivals officer at the British Council. After that he joined Thorn EMI Screen Entertainment, where he worked as a film buyer. In 1986 he moved to Cannon UK as a script executive, before joining the independent sector with Red Rooster Films.
At the end of 1989 he joined the MEDIA Programme's European Script Fund, and served as Head of Selection for 8 years, by which time the organization had become known as EMDA (European Media Development Agency). During his tenure there, over 1500 European projects and companies were selected for development support, including films like Orlando, Toto the Hero, Rob Roy, Naked, Farinelli, The Cement Garden, Breaking the Waves and Elizabeth.
Since moving to Spain in 2000, he has been working as a film consultant, screenwriter and tutor, with clients including; Medea, Binger Film Institute, Luxembourg Film fund, Sitges Film Festival, La Productora, and Filmax. In 2003 he was appointed Head of Studies of PILOTS, a MEDIA training programme.
Artist-programmer, Lecielestbleu, F
School of Education, University of Heidelberg/ Germany
Exam: "Children and Television"
Study Exchange: University of Montpellier France, Sports and Education, including teaching at a primary school
Special Education, pedagogy & media
School of Education, Heidelberg/ Germany
Work Experience 1998-1999 Editor Assistant
German Public TV Channel, ZDF Kinder & Jugend, Mainz, Germany
1999-2001 Editor & Development Internet & Online - www.tivi.de
ZDF German Childrenıs-Newscast ³LOGO², Mainz
Editor, Developer, Producer, Author
KI.KA - Der Kinderkanal von ARD/ZDF
public German Broadcasting Corporations TV-Channel for Children
- Interactive & virtual games - Authoring & Production
- Producer, including research, script, postproduction
- On-air editor of a daily live program ³Kikania²
- Development of new game-shows for children
Trainer/Curriculum Consultant/Speaker Richard is active in the development of training strategies for Interactive Media. As well as being an advisor to both UK National and European bodies, he has created and participated in workshops, seminars, and training programs for both universities and independent training courses in Britain, Europe and the United States. These include the European programs sagas, Sources II, Arista, EAVE. The Channel 4 Future TV Workshop, PAL Multimedia Labs and New Media Knowledge in the UK. The Focal Interactive Media Workout Basle, CAID Athens. ITVF New York. Universities include Lulea and Gotland in Sweden and La Femis in France.